It seemed so much less technical and more enjoyable than pushing vertices around in Maya, but I knew that one complemented the other, so I made sure not to neglect the more technical side of 3D. I was so fired up about improving my skills and making actual characters, that I would spend hours watching timelapses and tutorials on YouTube, and was immediately drawn to sculpting. ![]() I discovered ZBrush the very first week I started learning the basics of 3D. Since then, I’ve worked on dozens of projects – before moving to the US I worked at “Jelly Button Games” on the mobile games “Pirate Kings” and “Board Kings”, but since becoming a freelancer in November 2018 I’ve had the pleasure of working on several high-profile franchises, which unfortunately I can’t share as they have not yet been announced! I took a short “Introduction to Maya” course and 8 months later, I got my first job as a 3D artist. ![]() I reached out to him, and after a lengthy conversation I decided to quit my job and devote myself entirely to 3D art. I’ve been drawing from a very early age, but 3D modeling was something that seemed so technical and foreign to me, that I really didn’t know where or how to get started.ħ years ago, I was working as a banker and had all but given up hope of being an artist, when I read an article in the newspaper about an Israeli who moved to the US and was now working for Dreamworks as an animator. ![]() 3D art is something I’ve been deeply passionate about since my childhood – I remember constantly rotating around 3D character models in video games and trying to figure out how they were created. Hi there! My name is Dan Eder, I currently reside in California, but I’m originally from Israel.
0 Comments
Leave a Reply. |